Katerina

Tatyanna

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independantsDISCLAIMER
Website Created: 30 June 2008 Updated : 16 October



She is like a cat in the dark,
And then she is the darkness
She rules her life like a fine skylark
And when the sky is starless
~~~
Once in a Million years of living like her
~~~
All your life you've never seen a woman taken by the sky.
Would you stay if she promised you heaven?
Would you even try?
Would you even try?

~Rhiannon~
~FLEETWOOD MAC~
CLAN: Ravnos
GENERATION: 8
SIRE: Unnknown
SECT: Independant
NATURE: Survivor
DEMEANOR: Visionary
DATE OF BIRTH: June 21, 1906
DATE OF DEATH: December 20, 1922
APPARENT AGE: Late teens early 20s
TRUE AGE: 102
NATIONALITY: Romanian/Jastima
RACE: Kindred
GENDER: Female
WT: 133
HT: 5'10''
EYES: Dark Amber
HAIR: Black
APPEARANCE: Identical twin- 16 -20 years lissom breathtakingly beautiful with seemingly sweet dispositions -almost everyone trusts them and often tell them their secrets. Most times the girls keep their own counsel and wisely do not share the secrets of others. The grand seduction is a game both the girls play. Kat wears a gold bangle bracelet. One of the treasures of Baba Rosemerta.

CONCEPT: Gypsy. Dancer. Owns a New Age shop on Burbon Street in the French Quarter. The shop carries supplies for Wiccans, Pagans and Gypsies. All covers for what she does best - gather's information.

Highlighted Abilities = Secondary Ablities
Secondary Abilities Cost: I/2 point at Creation 1 freebie point after.
Use Ability or Secondary Ability, but not both, Secondaries do not add extra points to the dice pool.
Morality/Humanity= (Conscious + Self-Control)- Age.
Will Power total of courage dotss+ freebies. WP cannot exceed 10
Total Points= 92.5

(5/7/10)(Freebies: 0/0/0)

PHYSICAL: Strength 2, Dexterity 3, Stamina 2
SOCIAL: Charisma 3, Manipulation 3, Appearance 4
MENTAL: Perception 4, Intelligence 4, Wits 4
(20/12/8) (Freebies: 5/13/05/06.5)

TALENTS: Alert 4, Brawl 1, Dodge 3, Empathy 3, Expression 3, Intimidation 1, Subterfuge 3,
Panhandling 4, Grace 3, Scan 3, Seduction 4.

SKILLS: Animal Ken 3, Ettiquette 2, Firearms 2, Melee 4, Performance 4, Drive 3, Security 2, Stealth 4
Dancing 5, Herbalism 2, Lockpicking 3, Ride 4
KNOWLEDGE: Computers 3, Investigation 1, Linguistic 3, Occult 3, Politics 1,
Computer Hacking 3, Cryptology 4
LORES: Romani Lore:4, Camarilla Lore 3, Clan Lore:3, Faery Lore 3
(10) (21 freebies 7pts each dot)
DISCIPLINES: Animalism 3, Fortitude 3, Chimestry 4, Presence 2, Celerity 1
(12) (14 freebies)
BACKGROUND: Generation 5, Age 1, (-20 freebies adds 50+ freebies)
Arcane 3, Allies 1, Contacts 2, Resources 3, Herd 2, Status 1, Influence 1
(7) (10 freebies)
VIRTUES: Conscious 4, Self -Control 5, Courage 5
MORALITY/HUMANITY: 7 ( Conscience + SelfControl - Generation +2 freebies =7 )
MERITS: Iron Will 3, Sanctity 2, Hidden Diablerie 3, Pharmulo 3, Ambidextrous 1

FLAWS: A General contempt and disreqard for mortal law. Matricide/Patricide 4

DERANGEMENTS:0

WP: 8 BLOOD POOL: 14.

The gift that all identical twins share transended the embrace, the girls have their own twin speak, know where each other are, know what the other one is thinking. (Wits+ Empathy)
Double Blood Bond: The Twins are blood bonded to one another.
Explantion of Merits and Flaws:

Iron Will (+3) When you are determined and your mind is set, nothing can thwart you from your goals. When you are affected by a Dominate power, you may spend a point of Willpower to shake off the effects. In addition, you receive three extra dice to resist the effects of any mind-altering magic, spell or Thaumaturgy path. This Merit does not affect Presence or other powers dealing with the emotions.

Sanctity (+2) This Merit is sometimes called the halo effect; everyone considers you pure and innocent, though not necessarily naïve. You have a saint-like quality that is hard to pinpoint but cannot be denied. You are trusted, even if you are not trustworthy. At the Storyteller's discretion, you tend to receive lesser punishments for wrongdoing, and you are liked by most.

Phralmulo (+3)
You are embraced from within the Rom from one of the families of power (see A World of Darkness: Gypsies). Because of your heritage, you may be able to regain Blood Affinities by feeding on Rom and may begin with Abilities or Backgrounds available only to Gypsy characters. In addition, phralmulo characters need not pick a specific crime as their weakness; the phralmulo show a general (but compulsive) contempt and disregard for all the laws of the gaje. Note: Without this Merit, a Ravnos player is assumed to be Georgio.

Hidden Diablerie (+3) The telltale black streaks of diablerie do not manifest in your aura.
Now to a kind word to those reading this cs out of curiousity... this has to be learned in game. It will take a few months to discover. This was Rp-d. Please discuss this OOC with the muns of Katarina and Tatyanna before using it..
All is not as it seems. (o=

Matricide/Patricide (-4) You have committed diablerie upon your own sire. If this information becomes known among other elder vampires you will be shunned, or perhaps even put to the sun. You are most certainly an easy- target for blackmail, and you must always be alert to the signs of other Kindred searching for information about your sire and his untimely demise (or "disappearance")

 
2008